Single pass stereo and HMDs

SteamVR based devices such as HTC Vive and Windows Mixed Reality can exhibit display abnormalities when used in conjunction with the new Single GPU Parallel Stereo Optimisation mode introduced with 2019.1. This mode is now disabled by default, where-as previously it would default to the highest optimisation setting. Oculus devices are not affected, and Dual GPU Parallel mode continues to work for all supported HMDs. 


T
Tom is the author of this solution article.

Did you find it helpful? Yes No

Send feedback
Sorry we couldn't be helpful. Help us improve this article with your feedback.